Lista completa de los miembros de Tapioca::PhysicsManager, incluyendo todos los heredados:
activateDebug(bool d) | Tapioca::PhysicsManager | |
addRigidBody(btRigidBody *const rb) | Tapioca::PhysicsManager | |
create(T_args &&... args) | Tapioca::Singleton< PhysicsManager > | inlinestatic |
createRigidBody(const Vector3 position, const Quaternion rotation, const Vector3 shapeScale, const ColliderShape colliderShape=BOX_SHAPE, const MovementType type=STATIC_OBJECT, float mass=0, const float friction=0, const float damping=0, const float bounciness=0, const bool isTrigger=false, const int group=1, const int mask=-1, const std::string file="") | Tapioca::PhysicsManager | |
destroy() | Tapioca::PhysicsManager | |
destroyRigidBody(btRigidBody *const rb) | Tapioca::PhysicsManager | |
fixedUpdate() override | Tapioca::PhysicsManager | virtual |
getWorld() const | Tapioca::PhysicsManager | inline |
init() | Tapioca::Module | inlinevirtual |
initConfig() | Tapioca::Module | inlinevirtual |
instance() | Tapioca::Singleton< PhysicsManager > | inlinestatic |
Module() | Tapioca::Module | inline |
operator=(PhysicsManager &)=delete | Tapioca::PhysicsManager | |
operator=(PhysicsManager &&)=delete | Tapioca::PhysicsManager | |
Singleton< PhysicsManager >::operator=(const Singleton< PhysicsManager > &s)=delete | Tapioca::Singleton< PhysicsManager > | |
PhysicsManager(PhysicsManager &)=delete | Tapioca::PhysicsManager | |
PhysicsManager(PhysicsManager &&)=delete | Tapioca::PhysicsManager | |
refresh() | Tapioca::Module | inlinevirtual |
removeRigidBody(btRigidBody *const rb) | Tapioca::PhysicsManager | |
render() | Tapioca::Module | inlinevirtual |
Singleton() | Tapioca::Singleton< PhysicsManager > | inlineprotected |
Singleton(const Singleton< PhysicsManager > &s)=delete | Tapioca::Singleton< PhysicsManager > | |
update(const uint64_t deltaTime) | Tapioca::PhysicsManager | virtual |
~Module() | Tapioca::Module | inlinevirtual |
~PhysicsManager() | Tapioca::PhysicsManager | |
~Singleton() | Tapioca::Singleton< PhysicsManager > | inlinevirtual |