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Tapioca Engine 1.0
Motor de videojuegos creado por Bubble Studios
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Lista completa de los miembros de Tapioca::PhysicsDebugDrawer, incluyendo todos los heredados:
| clearLines() override | Tapioca::PhysicsDebugDrawer | |
| draw3dText(const btVector3 &location, const char *textString) override | Tapioca::PhysicsDebugDrawer | inline |
| drawContactPoint(const btVector3 &PointOnB, const btVector3 &normalOnB, btScalar distance, int lifeTime, const btVector3 &color) override | Tapioca::PhysicsDebugDrawer | |
| drawLine(const btVector3 &from, const btVector3 &to, const btVector3 &color) override | Tapioca::PhysicsDebugDrawer | |
| getDebugMode() const override | Tapioca::PhysicsDebugDrawer | inline |
| PhysicsDebugDrawer() | Tapioca::PhysicsDebugDrawer | |
| reportErrorWarning(const char *warningString) override | Tapioca::PhysicsDebugDrawer | |
| setDebugMode(const int debugMode) override | Tapioca::PhysicsDebugDrawer | inline |
| ~PhysicsDebugDrawer() | Tapioca::PhysicsDebugDrawer |